![]() Unfortunately, this is a very basic and beatdown style of strategy, infact I don't even recommend using cards like Alice, however its been effective for me and considering our support and situation, its about the best I can recommend. When it's called to a rear guard circle, you can send any other Pale Moon rear guard to the soul and bring out another Pale Moon, except another Purple Trapezist. Despite being a really weak unit, it's the core of Pale Moon's support. Now because you're playing the long term game, and have many offensive options, once the games been drawn out to where its hard for the opponent to maintain field control, you push your full aggression at the Vanguard. Moving on to other soul swap units, Purple Trapezist is a 6,000 power grade 1. While yes, its less 10k shields they have to throw down, the same goes for you because you have to deal with less attacks each turn as well. Our Vanguard card store is dedicated to selling individual Vanguard cards so you can complete and expand your decks and ensure that. There are a few seemingly obvious reasons for this. I've seen some success using Pale Moon, its fantastic and I love this clan to death, however as I've stated, we have some obvious weaknesses, and the best way I've seen to deal with this, is to play slow. In addition to that, because were so fragile in the Vanguard circle, this makes it difficult to defend. None of these really matter when now that we have builds like MLB and the crossrides, these still only force 10k shields. The truth is that even though we can easily create 20k columns or higher with access to cards like Turquoise Beast Tamer, Bicorn and even Jumping Glenn. Mostly because a lot of users try to abuse this power and consistency strong columns. However in the current meta, its being left behind. ![]() ![]() Pale Moon has always been known for its aggressive style, they were quickly given the ability to use criticals and now even 12 stands which benefit all sorts of build styles. ![]() Unfortunately, there really isn't too much you can do about this. For anyone who has played with or against the Pale Moon circus has quickly realized how fragile they are in each stage.īeing able to abuse these numbers in both the rearguard and vanguard columns is extremely easy, especially the further this game developes, the easier this is becoming. ![]()
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